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Shaders In The Wild

Posted on April 29, 2016March 11, 2019 by dale

An artist named Stephen Hamacek just contacted me to show me a project he did where he used some of my procedural wood shaders. It uses Bullet Physics for the realistic ball movement, and just looks really amazing overall! This certainly puts anything I did in university to shame…

https://youtu.be/5LC8PYq_VS0

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