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Month: June 2016

The Thing About Rings

Posted on June 28, 2016July 18, 2019 by dale

It’s worth pointing out that I’m showing you one way that I’ve created wood shaders, but the Cycles nodes are so flexible that there are often many ways to accomplish the same thing.  For example, in the first post in the Procedural Wood series (The Beginning), I showed how to create rings based on the equation of…

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New Look

Posted on June 26, 2016March 11, 2019 by dale

It’s only been a couple of months, but I decided to change the look of this blog. I initially hand-coded the site using WordPress as the backend, but I decided I wanted to try turning on the commenting feature. It seemed like a good bit of work to get the commenting infrastructure merged into my…

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