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Month: May 2019

Mixing things up

Posted on May 27, 2019May 27, 2019 by dale

When I first started using Blender procedural materials, I wondered how to get more than one material onto an object. In other systems I’d used, there was the idea of a “material map,” which was a grayscale image that defined where to put different colors or materials. For example, an image like this: …could be…

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