Menu
decscroll
  • Home
  • about
  • links
decscroll

Tag: oak

Procedural Wood Shaders in Cycles: Red Oak Finale

Posted on May 30, 2016July 18, 2019 by dale

If you haven’t been following along, I recommend starting with part 1 and working through the parts. We’re going to pick up where we left off with the last post, and really take this wood up a level.  Part 1 is here: Procedural Wood Shaders in Cycles, the Beginning Before we start, disconnect the Displacement…

+

Recent Posts

  • Apologies
  • Mixing things up
  • New name, new look
  • Hello From The Other Side
  • I’ve Finally Hit The Floor

Archives

  • July 2019
  • May 2019
  • March 2019
  • August 2018
  • November 2017
  • September 2017
  • August 2017
  • June 2017
  • October 2016
  • September 2016
  • August 2016
  • July 2016
  • June 2016
  • May 2016
  • April 2016

Categories

  • Code
  • Tutorials
  • Uncategorized

Meta

  • Log in
  • Entries feed
  • Comments feed
  • WordPress.org
©2025 decscroll | Powered by WordPress & Superb Themes